in

Quark Forums

Pause/Play slideshow

Last post 05-26-2009 11:17 PM by Bob Kerr. 6 replies.
Page 1 of 1 (7 items)
Sort Posts: Previous Next
  • 05-20-2009 12:08 PM

    Pause/Play slideshow

    Some time ago I created a looping slideshow in QID. I simply put six images on six pages and exported it as an swf with transitions from the QID preferences.

    I'd now like to be able to pause/play the slideshow either with a semi-transparent 'button' on the image, or just by mouse clicking on the resulting swf. The way I'm thinking I ought to go about it is to import the existing swf into a new QID project and put the buttons, associated with pause/play swf actions, on top of the swf object.

    My question: is this the correct way of going about it or is there a simpler method of pause/playing within the original QID slideshow project?

    Thanks

    Bob.
  • 05-21-2009 5:56 AM In reply to

    Re: Pause/Play slideshow

    Hmmm, neither of these methods is working for me so I suppose my question has changed to: is this possible?

    Bob.
  • 05-21-2009 11:37 PM In reply to

    Re: Pause/Play slideshow

    Hi, Bob,

    do I understand you right, you just want to cycle through a bunch of pictures and pause them? No tranistions between pictures?

    Then it is easy, just use an Animation object and either control that by another object or enable the option "Click to Play/Pause".

    If you need transitions between the pictures, then I'd work with a button (on master page) and make that stop a script, which advances pages.

    Best
    Matthias

    Matthias Günther
    Senior Product Manager
    Quark Software Inc.

    (Please note: As I am traveling frequently, answering your post might sometimes take longer)


    Want to easily publish for the iPad, using high-fidelity designs with stunning interactivity? See here:
    English: http://youtu.be/Gldk5lvXXTA
    French: http://youtu.be/nsgB4Q7lQzg
    German: http://youtu.be/lecdenqaUGY
    Italian: http://youtu.be/wjBpYZsF-8s


    Need help? Contact Quark's support: http://support.quark.com/contact_us.html


    Please don't install the newest update 10.7.3 of Mac OS X Lion yet.
    For details please see here: http://goo.gl/AzKeR

  • 05-22-2009 5:43 AM In reply to

    Re: Pause/Play slideshow

    Hello Matthias,

    Thanks for coming back. There are transitions and, after a little head scratching I'd almost got there with your second suggestion. Thanks for confirming that I'm going in the right direction.

    Bob.
  • 05-22-2009 6:30 AM In reply to

    Re: Pause/Play slideshow

    Hi, Bob,

    let me know when you get stuck, maybe I can help you with your scripts then.

    Best
    Matthias

    Matthias Günther
    Senior Product Manager
    Quark Software Inc.

    (Please note: As I am traveling frequently, answering your post might sometimes take longer)


    Want to easily publish for the iPad, using high-fidelity designs with stunning interactivity? See here:
    English: http://youtu.be/Gldk5lvXXTA
    French: http://youtu.be/nsgB4Q7lQzg
    German: http://youtu.be/lecdenqaUGY
    Italian: http://youtu.be/wjBpYZsF-8s


    Need help? Contact Quark's support: http://support.quark.com/contact_us.html


    Please don't install the newest update 10.7.3 of Mac OS X Lion yet.
    For details please see here: http://goo.gl/AzKeR

  • 05-22-2009 8:06 AM In reply to

    Re: Pause/Play slideshow

    Hi Matthias,

    Well I'm (almost) there I think. I was well on the way before I got your reply so it's not quite the same as your recommended technique but similar I think.

    I'm using a single page with six images on it, each fills the page. (I've put them on separate layers for viewing.) I've given them object names: pic1, pic2 . . . pic6 and created a looping script with a 3 sec delay and a 1 sec transition between images. I've called this script 'loopingpics' and set it as the entry script for page 1. It runs fine.
    On a new layer on the same page I've created a pause graphic and, directly on top of it in another new layer, a run graphic. Both of these are basic objects, the play graphic is initially hidden. I've created a pause script with three actions: stop 'loopingpics'; hide the pause graphic; show the play graphic (with transitions). Then I created a play script: start 'loopingpics'; hide the play graphic; show the pause graphic (with transitions). The pause and play graphics have an event connected to them which runs the pause and play scripts.
    It all works pretty well, the only slight niggle is that the looping script takes a while to get started again after the play event. If I could sort that out it would be exactly what I wanted.

    If you'd like to take a look at the result it's on the home page of this site:

    http://www.farmplus.co.uk
  • 05-26-2009 11:17 PM In reply to

    Re: Pause/Play slideshow

    That last problem was just a silly scripting error. All working fine now. Thanks for your help.

    Bob.
Page 1 of 1 (7 items)
Powered by Community Server (Commercial Edition), by Telligent Systems